Immortal Redneck Xbox One review: Silly fun, but rough around the edges
Set in the sand dunes of Arab republic of egypt, in Immortal Redneck for Xbox One you play equally a stereotypical redneck who aims to fight his way to the top of Arab republic of egypt's ancient pyramids using a wide assortment of guns, skills, and abilities.
Information technology'southward a nonsensical premise, and information technology'southward clear from the start that Immortal Redneck aims to offer a light-headed, casual experience. Though in that location are a few notable flaws, it's still a good time and should be on your radar if you're looking for some easygoing fun.
See on Microsoft Store
Gameplay: Rogue meets Serious Sam
In order to reach the meridian of the pyramids, yous'll have to get through a serial of floors. To pass a floor, you'll have to impale all the enemies present in it using the weapons and abilities your graphic symbol has past default. As you defeat foes, they'll drib golden. Information technology doesn't seem important to collect it at get-go, simply it becomes essential later.
Eventually, you'll come to a bespeak where you simply tin can't pass a floor due to how weak your character is to the enemies on information technology. In one case you die, you'll be brought back to life exterior of the pyramid, and you'll accept all your gold that you collected in order to buy upgrades. And so, armed with your new arsenal, yous will enter the pyramid once more. However, the floors are non the same; each time you go back into the pyramid, they have brand new layouts.
This represents the cadre of Immortal Redneck's gameplay loop. Similar to the infamous dungeon crawler Rogue, y'all will reach a betoken where you will die, but you'll come dorsum stronger and you'll be able to arrive a few floors farther then yous did prior. The randomly-generated levels keep things from feeling repetitive ... most of the time. Unfortunately, the enemies within floors stay the aforementioned, and that will get out you wishing you had something else to fight.
The combat itself is very like to classic shooter experiences like Unreal Tournament or Serious Sam: fast paced, chaotic, and over-the-top. In that location'southward a huge variety of guns and abilities to unlock and use with the gold yous earn, and blending the unlike perks from your skills into powerful combinations is a care for. While the types of foes can become repetitive, the creative means you can dispose of them are not.
Presentation: Great visuals, but otherwise boilerplate
Immortal Redneck's arcade style gameplay and premise is complimented perfectly by its colorful, cartoony art style and the cheesy special effects. Nevertheless, the game does not sound or experience as good as it looks.
The musical score for the championship is not bad, but it doesn't do much to impress, either. In that location are flashes of brilliance in the compositions, merely a lot of the time information technology simply sounds similar a collection of loud noises thrown together. Information technology rarely feels suitable for the wacky activeness happening on screen.
In addition, the firearms and several of the skill powers feel unsatisfying to shoot or utilise. Guns in particular experience more than like peashooters than deadly weapons, and in a game that emphasizes not-end grind combat like this, that takes away from the experience heavily.
Immortal Redneck for Xbox Ane determination
Immortal Redneck does a cracking job of blending dungeon crawling with a first-person shooter, but the game's lack of enemy variation and presentation bug make enjoying information technology difficult after awhile.
Pros:
- Excellent gameplay premise.
- Limitless level variation.
- Solid visuals.
Cons:
- Repetitive enemy engagements.
- Sub-par music.
- Unsatisfying gunplay.
Immortal Redneck is available on Xbox I for $19.99.
See on Microsoft Store
This review was conducted on an Xbox One, using a copy provided by the publisher.
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Source: https://www.windowscentral.com/immortal-redneck-xbox-one-review-nonsensical-fun-thats-rough-around-edges
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